KYORA

Chucklefish 15th Anniversary Steam Publisher Sale 🎂

Hi everyone! We’ve dusted off the shelves again for our latest Steam Publisher sale, and this time we’ve organised things a little differently. Whether you’re after mysterious adventures, a wander through the scenic and serene, or a strident march to…

KYORA Dev Blog #6 – What goes up…

Hey everyone! It’s Pugstorm’s resident Associate Game Director, Felix here again 👋 Today I’m going to share a sneak peek at some of the ways we’ve been experimenting with fun and (mostly) efficient ways of traversing around the world KYORA.…

KYORA Dev Blog #5 – Survival of the Craftiest

Hey everyone! Max here, gameplay programmer at Pugstorm 👋 Today I’ll be sharing my insights on how KYORA approaches giving you the right tools and a sense of progression, and how we try to make that loop engaging. If you…

KYORA – Thank You for 500,000+ Wishlists!

Hello to all 500,000+ of you – wow! This was such a lovely way to start 2026. Huge thank you to everyone who has hit the wishlist button, each of you has helped ensure KYORA finds its community! It’s really…

KYORA Dev Blog #4 – A First Look at our New Character Design

Hey everyone! Linus here, Gameplay Lead at Pugstorm 👋 It’s been a little while since we first revealed KYORA and since then we’ve overhauled and refined almost everything in the game, including the topic of our blog today, character customization…

KYORA Development Blog #3 – Environment Design

Hey everyone! Anders here, Art Director on KYORA. In our last dev blog, Felix kindly walked us through the world generation that builds the foundation of KYORA. Today I want to dig a little deeper and talk to you about…

KYORA DEVELOPMENT BLOG #02

Hello and welcome back to our 2nd dev blog! My name is Felix (though I usually go by Fewes) and I’m the associate game director on KYORA. Last time, Fredrik (Prantare) talked about how the pixels in our game work,…

KYORA DEVELOPMENT BLOG #01

Hey everyone, Fredrik here (or Prantare, whichever you prefer!). Welcome to the first-ever KYORA dev blog. In these quarterly updates, we will pull back the curtain just a bit, sharing glimpses of what we are building behind the scenes. And…

Welcome To KYORA

Hello everyone! Here at Pugstorm and Chucklefish, we are incredibly excited to announce our brand-new game, KYORA, which will be coming to Steam Early Access (Date TBC). Check out our teaser trailer, first revealed in The Game Awards showcase! KYORA…