Blog

Chucklefish is hiring! – Experienced Games Programmer

We’re on the lookout for an experienced Games Programmer! Your initial responsibility will be working with Lua and C++ developing user interfaces for external platforms. This would not be your only development responsibility – once you’ve accomplished this, we’d love…

Chucklefish @ EGX Rezzed 2015

Attention, EGX Rezzed attendees! Rezzed starts tomorrow, and we’ve got our very own booth this year. In addition to several PCs running the latest stable build of Starbound, we’ll have a PC dedicated to a handful of the games we’re…

Catching Up

So first and foremost: Happy 2015! It’s been a little while since we updated you all on our general goings-on, so let’s catch up! We had a lovely time over the holidays– plenty of food and patriotism and Christmas spirit…

Halfway in the Humble Weekly Bundle – RPG Edition

Hey everyone, What a great year 2014 was for us at Robotality and this is thanks to you, the players! (Read about that over here: Christmas Update) To end this year with something special, we have joined forces with the…

Treasure Adventure World OST Now Available!

The complete soundtrack for Treasure Adventure World is now available for streaming/download on BandCamp. Robert Ellis has created the perfect soundtrack for an epic adventure game like TAW. He has re-mixed and re-mastered all the tracks he originally composed for…

Introducing POCKET RUMBLE by Cardboard Robot Games!

Pocket Rumble by Cardboard Robot Games is a 2D fighting game taking inspiration from retro 2D fighters– in particular, the SNK fighters for the Neo Geo Pocket. However, Pocket Rumble aims to make fighting games more accessible by reducing the…

Job Openings @ Heart Forth, Alicia

Alonso Martin is looking for a few talented artists to work on Heart Forth, Alicia! Heart Forth, Alicia’s 32-bit/Playstation era art style is already well-established, so we need an artist with the ability to emulate the existing sprite style and…

Halfway modding tools released! Create & share your own stories.

Hey everyone! Finally, we’ve released the modding tools for Halfway on Steam and Humble. To celebrate this milestone, we decided to have a 25% sale for one week on Steam, Humble and on our Humble-Widget. If you still haven’t bought…

Wanderlust Adventures Hype!

Note: This is a guest post from Yeti Trunk– developers of Wanderlust: Rebirth and Wanderlust Adventures! Occasionally developers of games we publish use this space for big exciting news. 🙂 We posted a humongous update on our blog because WE…

Starbound health check

Hi guys So it’s no secret that a bunch of early access projects have run into trouble lately. From running out of money to ceasing development for political reasons. It’s not the best time to be a part of the…

Wayward Tide:​ Tools Developer

Hey there! We’re looking for an experienced Engineer to join our Wayward Tide team. 🙂 The role will suit a programmer who is looking to increase their skills in game development or functional programming. Your main responsibility will be developing…

Wayward Tide : Technical Info

Game development is not some black art; there are tools, tutorials and libraries freely available for anyone to get started. So why have we decided to move away from that and write Wayward Tide in Haskell? Just how are we…